Collection · 96 records
Relics
Browse 96 Relics records for Magicraft.
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96 Relics
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- Beaked MaskPotion limit +1\Gain 1 potion every 2 battles\Drinking a potion restores 5 HP
- Beast FangsIncreases all DMG dealt by 20%
- BerserkerIncreases all DMG by 50% when HP is below 50%
- Bi'anRecall all Bi'an flying swords, dealing damage to enemies along their return path. Cooldown: 5 seconds
- Black MarkOne random item in the shop is now free.
- Blade of FuryIncreases CRIT DMG from 200% to 250%
- Blood KeyAfter defeating a boss, a Scarlet Relic room will appear
- Bloodthirsty GazeUpon killing an enemy, there is a 20% chance to restore 1 HP
- Casket of SoulsWhenever an enemy dies, there is a 20% chance to summon a tracking soul that deals 100 DMG
- Close ObservationDisplays unit HP
- Cloud PiercerSpells can penetrate walls
- Colorful CloakSpells receive random elemental effects
- CoolantReduces relic active skill cooldown by 25%
- Crimson AnkletMovement Speed is reduced to 70%\If no damage is taken, Movement Speed gradually increases to 140% over 8 sec
- Demon MaskIncreases the CRIT Rate of all DMG types by 10%
- Demonbone TailGenerates a magic bullet that follows you upon enemy death, dealing DMG equal to 10% of the dead enemy's max HP
- Diving SuitOpening a chest drops 1 random upgraded Harpoon Tip
- DrillWand slots +1
- Druid's CircletEnemy movement speed within 4&range meters ×75%\Heals allies within 4&range meters for 10 HP per second\The aura destroys destructible objects within range
- Dusty TreasureRandomly upgrades one relic. If no relic can be upgraded, receive a common relic.
- Eight-Sided DieGains 1 chance(s) to refresh spells each time a spell is obtained
- Electrified CrownDeals 10% of all enemies' max HP (0.2% for bosses) + 30 DMG to all enemies upon taking DMG
- Elven EarsCasting spells no longer slows movement
- EmberheartEnemies within 3 meters take damage per second.
- Endless ChestWhen opening a chest, there is a 30% chance to generate another chest
- Endless ElixirEach potion use has a 30% chance to obtain a new potion
- Enhanced Harpoon TipHarpoon DMG +15%
- Expanded-Capacity Harpoon TipHarpoon Capacity +2
- Explorer's HatNormal levels have one more door
- Finite GlovesAt regular intervals, the Finite Gloves snap, killing half of all non-boss enemies on the field
- Flame Harpoon TipHarpoon DMG +40%. After hitting an enemy, deals 4% of Max HP (0.4% for bosses) as damage per second for 2 seconds
- Fortune EarringsRelic option +1
- Four-Leaf CloverThere is a 11% chance to dodge attacks
- Guardian SpriteSummons 3 sprite(s) to intercept enemy spells
- Healing BeltEach potion use increases Max HP by 3 and Max MP by 2
- Hourglass of TimeUpon death, gain one chance to revive. Restores 50% of Max HP upon reviving. This relic disappears after use.
- Hunter's TalismanImproves visibility
- Ice Harpoon TipHitting an enemy with a Harpoon freezes them for 2 seconds
- Infusion Hand SealIncreases the Post Slot charge efficiency of all wands by 20%
- Invisible WingsWhen taking damage, gain flight and increase Movement Speed by 30% until you pass through the next door
- Keen EarAfter taking damage, Movement Speed instantly increases by 160% and you become invincible for 0.8 seconds
- Knight's BootsImmune to venom, slime, and ground spikes
- Knight's BreastplateReduces DMG taken by 25%
- Knight's HelmIndiscriminate damage taken by the player is capped at 10
- Lightning Harpoon TipAfter hitting an enemy, the Harpoon transfers 40% of its damage to enemies within a radius of 5&range meters, up to 3 times
- Lucky BellCoin Room reward +30%
- Lucky Bunny EarSpell options +1
- Magician's RobeRemote control your wand, allowing casting spells up to 5 meters away\Spell effect radius: -30%
- Magnifying GlassExpands the effect radius of spells and relics by 20%
- Mask of the HexerAll damage +10% for each curse you have.
- Merchant's OrbWhen encountering a shop or processing room, a special room will always appear
- Merlin's BeardThe player's own summon limit ×2. Does not affect summons created by Autonomous Grimoire or Wand Spirit.
- Merlin's BootsRestores 4 MP upon enemy death
- Merlin's HatMax MP +30
- Merlin's RobeMP Regeneration +2/s
- Mind KeyholeAll damage +5% for every 1 keys you have
- Mystical ArtifactCongrats! You've obtained the ultimate artifact! Increases Max HP by 1!
- Original FormUpon landing, deals damage equal to 50% of each target's Max HP (10% for bosses) within 2.5 meters. Cooldown: 10 seconds. If the Butt Slam kills any enemy, the cooldown is reset.
- Pandora's BoxUpon entering a room, the first 1 slots of spells in the inventory will be reforged
- Poison Harpoon TipHitting an enemy with a Harpoon inflicts 2 stacks of Poison
- Potion BeltPotion carrying limit +1
- Prospector's GlovesUpon killing an enemy, there is a 8% chance to drop coins
- Prospector's GobletEach time you pass through a door, gain an additional 5% of current coins, up to 12
- Prospector's PickaxeAll damage +1% for every 3 coins you have
- Prospector's VestRestores equivalent HP when picking up coins
- Rageful EyeFor every 2 lost HP, increases all DMG dealt by 1%
- Ranger's BootsGrants immunity to slow effects (except movement slowdown while casting)\Movement Speed +15%
- ReaperPoison stacks applied by spells ×2\Spells in the inventory will automatically be crafted upon entering a new room if they can be crafted
- Reaper MaskThere is a 1% chance to instantly kill a non-boss unit
- Reboot KeyReforge all wands, spells, relics, potions, and curses.\Return to the beginning of the current chapter, and the relic will disappear.
- Replica GlovesUpon casting a spell, there is a 25% chance to duplicate the spell in a random direction
- Resilient PhysiqueIncreases all DMG dealt by 100%\Increases DMG taken by 60%
- Rogue CloakGrants invisibility if not attacking for 5 sec. Attack breaks invisibility.
- Scholar’s GlassesChoose 1 extra spells
- Second BrainChoose 1 extra relics
- Seed of GreedAbsorbs all HP recovery. After absorbing 100 HP, it grows and increases Max HP by 70
- Silver CompassAll subsequent rooms are guaranteed to contain a chest or statue
- Silver KeyGrants access to all chests and doors
- Six-Sided DieGains 1 chance(s) to refresh relics each time a relic is obtained
- Soulbone ArmorWhenever an enemy dies, there is an 20% chance to generate a shield that orbits you
- Soulbone CrownGains 1 temporary shield points upon killing 3 enemies
- Soulbone MantleGains 20 shield points\Gains 1 shield point(s) for every 3 enemies killed
- Spirit MirrorPermanent flight\Wand limit +1\All wands automatically equip Wand Spirit+
- Sprite WingsAllows you to fly
- Stagnant DropletSlows down most enemy projectiles within 3&range meters
- Swordsman CloakInvincible while sprinting and can use the held wand once for free during sprint. Cooldown: 2 seconds. Spellbreaker Sword MP Cost ×90%
- Talisman of FocusReduces spell cooldowns, casting intervals, and scatter by up to 60% when stationary
- Titan's PauldronsMax HP +20\Body Size ×115%\Recoil -40%
- Tonic BoosterHP Room rewards +30%
- Treant CircletGains 15 temporary shield points upon entering a door
- Treant RobeRestores 5 HP when passing through a door
- Treant ShoulderguardsGains 3 shield points when passing through a door
- Tree Spirit PendantSlowly restores HP to 30 when below 30
- Wand LensSpell knockback +50%
- Ward CharmEach time you enter a room, there's a 33% chance to randomly remove one curse.
- Wild TentaclesMovement Speed +25%































































































