Status Effects

Innate Dominance

After entering combat, except for Internal break effect, you can have Poison Immunity, Bleeding, Internal Injury, Sealed, Blinded, Disarm, Disable armor, Weakness, Vulnerability and other special negative states.

Record ID · 581

Rarity
Epic

Source details

Complete details

Fields preserved from the current source snapshot.

Continuous effects
Poisoned accumulation -9900%, Sealed accumulation -9900%, Bleeding accumulation -9900%, Blinded accumulation -9900%, Internal Injury accumulation -9900%
Description
After entering combat, except for Internal break effect, you can have Poison Immunity, Bleeding, Internal Injury, Sealed, Blinded, Disarm, Disable armor, Weakness, Vulnerability and other special negative states.
Effect type
Positive
Lifetime
1
Rarity
Epic
Original Chinese name
CustomDiff11
Stackable
No
Tick type
Infinite